Cardkour
Devlog
- February 21, 2024 by MercGames#cardkour, #release, #3d, #3d game, #unity, #windows, #mac, #version, #Update, #Game NewsHappy Tuesday! I'm happy to announce the Cardkour 1.0 Release ! After months of working, I am satisfied enough to release the updated version of Cardkour! In this new version (if you've been keeping u... Continue reading
- February 13, 2024 by MercGames##gamedev, ##game, ##development, ##3d, ##leveldesignToday I want to just inform everyone of the current state of Cardkour. So far, development is almost finished and I can soon release the completed game hopefully by the end of February! I'm currently... Continue reading
- February 02, 2024 by MercGames#cardkour, #update, #devlog, #game, #design, #parkour, #3d, #scripting, #game update, #changelogHappy Friday! I ended up skipping a week because I was so busy getting important features done with the game, and finalizing the soundtrack (Soundtrack available on spotify! https://open.spotify.com/a... Continue reading
- January 22, 2024 by MercGames#game, #design, #grappling, #3d, #cardkour, #devlog, #indie, #ui, #new, #modeling, #models, #modelHappy Sunday! Today we're gonna be discussing the new UI that's been made (that I mentioned in the previous devlog), and some tweaks I made to the grappler (concerning a certain part of it's code.) To... Continue reading
- January 13, 2024 by MercGames#game, #3d game, #3d, #unity, #devlog, #development, #cardkour, #soundtrack, #ui, #design, #modeling, #indieHappy Friday! Today we're gonna discuss some pages I made to my game, Cardkour. To start, I decided to take a break from modeling and making prefabs (since it was getting tiring), and began working on... Continue reading
- January 06, 2024 by MercGames1#game, #development, #game development, #3d, #showcase, #modeling, #models, #model, #updateHappy Friday! Today we're gonna be talking about some new models I made for my parkour game, Cardkour. I spent all this time doing bug fixes, making new mechanics, and overall just spending my time do... Continue reading